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Arms Warrior
 

STAT Priority

TALENTS

GLYPHS

ENCHANTS

Mastery > Crit > Multistrike > Versatility > Haste

 

Mastery: this one provides a passive bonus based on your specialization. (Mastery: Weapons Master passively increases the damage of the following abilities: Mortal Strike, Colossus Smash, and Execute)

 

Critical Strike: increases the chance to critically hit with your spells and abilities.

 

Multistrike: gives a chance for your spells and abilities to activate up to 1 additional time at 30% effectiveness.

 

Versatility: increases all your damage & healing done, and decreases all damage taken.

 

Haste: increases your attack speed and your casting speed, increases the damage of your DoTs and healing of your HoTs, reduces your GCD.

                                                    Mastery

 

Neck - Gift of Mastery (+75 Mastery)

 

Cloak - Gift of Mastery (+100 Mastery & 10% movement speed)

 

Ring 1 - Gift of Mastery (+50 Mastery)

 

Ring 2 - Gift of Mastery (+50 Mastery)

 

Weapon - Mark of Bleeding Hollow (Permanently enchants a melee weapon to sometimes increase Mastery by 500 for 12 seconds).

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100

your charge now stuns its target for 1.50 seconds instead of rooting it.

instantly heals you for 10% of your max health and 20% over 5 secs (can be used while stunned).

Autoattacks have a chance to make Excecute cost no rage and be used regarless of enemy health percentage.

Hurls your weapon at an enemy causing 60% physical damage and stunning for 4 sec. deals x4 damage to targets immune to Stuns.

Every 30 rage you spend reduces the remaining cooldown on several of your abilities. Avatar, Bloodbath, Bladestorm, stormbolt, shockwave, dragonroar, mocking banner & heroic Leap.

Protect a party or raid member for 12 sec reducing damage they take by 30%

Become an unstoppable storm of destructive force striking all targets within 8 yrds for 160% physical damage. (Immune to loss of control and movement impairing effects)

[Glyph of Mortal Strike] When your mortal strike is affecting a target, healing effects on you are increased by 10%. Can be brought on the AH or made through inscription with x3 [ink of dreams] and 1 [Light Parchment]

[Glyph of Blitz] your charge also roots an additional 2 nearby targets. Can be brought on the AH or made through inscription with x3 [ink of the sea] and 1 [Light Parchment]

[Glyph of Rude Interruption] successfully interrupting a spell with Pummel increases your damage by 6% for 20 seconds. Can be brought on the AH or made through inscription with x3 [Celestial Ink] and 1 [Light Parchment]

Basic Rotation

Maintain [Rend] at all Times

 

[Mortal Strike] on cooldown

 

[Colossus Smash] on cooldown

 

[Whirlwind] as filter spell

 

[Excecute] when Target below 25% health or with [Sudden Death] procs.

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